The Power of Gamification: Building an App for Writers
I am working on an app that allows writers to hone their craft more efficiently. As an amateur writer myself, I understand the importance of deliberate practice, based on the 10,000-hour theory. The theory suggests that mastering any skill requires 10,000 hours of focused, challenging practice. For writers, this means consistently pushing their limits and learning new techniques.
There are numerous ways to learn and practice writing, such as attending workshops, pursuing a master’s degree in creative writing, or taking online courses. However, most online courses utilize the master class format, where an expert writer explains their perspective on writing. This approach may not be ideal for hands-on practice, as it involves theoretical discussions rather than practical exercises.
To address this, I am developing an app that leverages recent advancements in artificial intelligence and language models to create personalized, practical courses. This will enable users to practice their writing skills and receive tailored feedback. My goal is to create a Duolingo-like platform for writing, as I was inspired by the simplicity and effectiveness of the language learning app.
I began using Duolingo to learn Chinese, a language I had previously struggled with in school. At the time, the teacher’s fast-paced approach and lack of pedagogical structure made it difficult for me to grasp the concepts. However, Duolingo’s gamified learning process made it much easier to memorize pronunciations and characters.
The app I am working on aims to replicate this gamification for writing, making the learning process enjoyable and engaging. Currently, I am developing a web application, but plan to create Android and iOS versions to reach a wider audience in the future.
Click the link below to join my waitlist. The initial version of the web application will be launching next week, with a primary focus on the editor feature. As I further develop the web application, I will integrate additional gamification components to enrich the learning aspect of the app.